Tuesday 8 February 2011

Bitmapping and creating a leaf.

The next part of the bitmapping tutorial was to create our own leaf. I took an image of a leaf that was already provided for us and opened it up in Photoshop and do a little bit of editing which was explained in a word file to help us out.

I then created a plane in AutoDesk and bitmapped the orginal leaf image, I then went on to the Maps section and selected Opacity and bitmapped the second leaf image. This is so there would not be any background on the plane and it will be just the leaf.

I then went on to editing the leaf by editing the vertex and the rotation tool to make it look more realistic. Once I had finished the first leaf, I decided to add another and a couple of twigs for the leaves to be attached to.


I also rendered the image at the end to see what it looked like after I had finished in a better quality.

Bitmapping

Here I learnt how to put a bitmap on to an object and how to use material textures. I have made a box and found a wooden texture from the internet. I have also learnt how to make the quality of the texture look better. This was done by going to the Maps section under the Material Editor, I then went to Bump and selected the same texture that was being used already and selected it as a bitmap.

Chess Piece

Making an Apple

Monday 7 February 2011